get_realtimeSinceStartup can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
0x00007FF811DF7CFC (UnityPlayer) StackWalker::GetCurrentCallstack
0x00007FF811DFC169 (UnityPlayer) StackWalker::ShowCallstack
0x00007FF8118C165C (UnityPlayer) GetStacktrace
0x00007FF81154443A (UnityPlayer) DebugStringToFile
0x00007FF8115447A1 (UnityPlayer) DebugStringToFile
0x00007FF8118634D9 (UnityPlayer) ReportError
0x00007FF811863842 (UnityPlayer) ThreadAndSerializationSafeCheckReportError
0x00007FF8118F5F11 (UnityPlayer) Time_Get_Custom_PropRealtimeSinceStartup
0x000001396ABF2226 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Time:get_realtimeSinceStartup ()
0x00000139321DE128 (Mono JIT Code) USpeaker:ReceiveAudio (byte[])
0x00000139321DDF0F (Mono JIT Code) USpeakPhotonSender3D/JCPJAGMNGFO:OAJHADMJHPN ()
0x00000139321DDEAC (Mono JIT Code) VRC.VRCWorker/CCLAIPMGDCC<object>:OAJHADMJHPN ()
0x000001396ACA9615 (Mono JIT Code) VRC.VRCWorker:NFCLCKONEPE (System.Nullable`1<int>,UnityEngine.Profiling.CustomSampler)
0x000001396ACA8EF4 (Mono JIT Code) VRC.VRCWorker:FLLKPBGEECL (object)
0x000001395BF60136 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
0x00007FF84DEF64D3 (mono) mono_set_defaults
0x00007FF84DE48A2D (mono) mono_runtime_invoke
0x00007FF84DE74097 (mono) mono_thread_interruption_request_flag
0x00007FF84DF29F17 (mono) mono_unity_class_get
0x00007FF879AF7BD4 (KERNEL32) BaseThreadInitThunk
0x00007FF87B94CE71 (ntdll) RtlUserThreadStart