Any rigidbody component attached on a part of a VRChat avatar seems to be disabled/no longer working after today's update (Not colliders, rigidbodies).
Was this intentional? Because it is still marked as whitelisted on avatars over at https://docs.vrchat.com/docs/whitelisted-avatar-components
Also, players now collide with particle effects be it from themselves or from the world ever since over a week, making them fly off and spaz out in the sky. Perhaps these two bugs are linked to one another? I'd like more info on this please