Create a VRC script to refresh Realtime GI.
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Unity's realtime GI requires a method to be called on mesh renderers that change emissive textures before the lighting is updated. The script to do this is one line plus boiler plate.
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gg67
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Demo video: https://youtu.be/1QWCxXi-k7U
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My preferred implementation would be for VRChat to add a VRC_UpdateRealtimeGI script that can be placed onto objects as needed in order to trigger realtime GI updates. The script doesn't need to do anything besides call the update method so the attached sample should be all that is necessary.