[SDK] [Bug] World details don't clear when you detach a blueprint id until you close and reopen same scene or press build
complete
Legoman99573
As the title says. Best way to replicate is load a scene with blueprint id already attached and open builder tab, then detached the blueprint id from VRCWorld. This is really helpful when uploading for test worlds and release worlds.
Log In
Tupper - VRChat Head of Community
complete
Fixed in 835.
Tupper - VRChat Head of Community
tracked