Lightmapped shader not supported on Quest, but it is a mobile shader
Aaron Franke
As per the image, it says I can't use VRChat/Mobile/Lightmapped for a Quest avatar, and that I can only use VRChat/Mobile shaders. But VRChat/Mobile/Lightmapped is in VRChat/Mobile, so this is a bug.
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Temporal
Lightmapped can only be used for quest worlds. Perhaps the error in the sdk could clarify, or have a separate category quest world shaders.