SDK: VRCSDK3-2019.


When using Update and Blocks, non-sequentially disconnecting connections outputting from the block(not disconnecting in order of last connected) results in compile failure and a removal of all previous connections between most if not all nodes; the issue seems to stem from the update and block nodes themselves as when removed(and replaced with identical nodes) the graph regains its ability to compile with no accompanying errors. An IndexOutOfRangeException error, in console, accompanies this issue and seems to precipitate it as a result of something breaking with the block node when altered in a disorderly fashion. Very frustrating, if rerouting block connections is required at some point it cannot be easily done without ruining whole graphs(unless backed up).