Boolean animation parameter for jumping.
ʜᴇɪᴢᴇɴᴀ
A boolean animation parameter for jumping.
Grounded boolean parameter is not reliable for jumping as it also flips when falling, walking on uneven or steep colliders, being picked up, flying, double jumps, etc.
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Nexal
you can use two parameters, while it isnt as effective as its still not a button press, it works for now until vrchat allows button (x/y) presses as parameter bools.
VelocityY > 0
Grounded - False