Today i noticed that when you check your avatar performance rank ingame, the amount of Cloth Max Vertices is incorrect in your avatar performance stats if you use the unity cloth component.
My skirt has exactly 199 vertices which the SDK shows correctly. but as soon as i upload it, it says 318 ingame. Which instantly pushes my performance rank into very poor (that nearly got me kicked from an event today that required poor or better btw).
If you only upload a test build, it still shows the correct value there.
I didnt have that problem a few weeks ago when i last checked so i assume it started happening with the v2025.4.1 update on Nov. 4th.