Incremental Triangle Limit for Performance Rankings
Godfall
Currently, you can have an avatar rated as “Good” at 70,000 polygons, but adding even a single triangle beyond that will instantly drop the rating to “Very Poor.”
Obviously, this doesn’t make much sense and can actually discourage some people from optimizing their avatars. (Why bother optimizing other stats if the polycount alone tanks the rating the moment you go over?)
I’d like to suggest increasing the polygon thresholds for Medium and Poor ratings, with a gradual step-up between each level. This would make a lot more sense and give creators more flexibility!
I’d really love to see this system improved.
The VRC team should ultimately decide on the final values through proper testing, but personally, I think a Poor rating could go up to around 120k, and Medium could sit around 90k.
Of course, those numbers are just based on my experience, and I’m sure the team can come up with even better thresholds through data and testing.
Log In
͘SavageAngel
Definitely needs to be prioritized number #1 Devs help us
༒Emperor༒
never crossed my mind but this really does make sence i agree i agree
Frajs
I made a post about this the other day but yes, we really need a higher limit for Medium and Poor so they actually matter cause right now they are almost useless ranks in the performance system.
Whatever those numbers ends up being is not as important as long as they are reasonably higher to distinguish the ranks.
SimplyHappy
Most definitely!
VRDeivid
I think it's very good
KuryKat
This would be great!
・Wikked・
It definitely needs to be looked at again. VRChat has changed so much since this rating was released. It desperately needs an update
TrinityT
Like Sabrina said; PLEASE, PLEASE, PLEASEEE
KJtama
This would make so much more sense than the system they currently have fr
Lifenna
please bro
Load More
→