[Critical] Android/Quest worlds gets corrupted if uploading iOS version as well
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JantsoP
Steps to produce:
- Launch Unity with 3.7.6 SDK
- Load your world
- Upload Android version
- Test it works = Works
- Upload iOS vesion
- Test it works = Works
- Join again with Android = World will not load nor pre-load
Currently, the workaround is to upload the Android world again. But this happens always if you upload iOS world right after.
Edit: World ID in question: wrld_6f12cc23-872d-40f1-8c1a-ad1682b92c97
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StormRel
Merged in a post:
Building avatars for iOS breaks uploads to other platforms.
Nickel570
When building and uploading avatars for iOS, the avatars for the platform used before switching to iOS with the same ID become corrupted, causing avatar errors that prevent them from even being selectable.
The error appears to be a security check error.
I'm guessing you might be submitting your iOS build for the wrong platform.
JantsoP
StormRel
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