VRC_ObjectSync.TeleportTo target object moves back when opening SendRPC edit form again
naqtn
On Unity editor, after setting up VRC_ObjectSync.TeleportTo action, if you move TeleportTo targetLocation object and reopen SendRPC form, the targetLocation object moves back to previous transform.
Reproduce steps:
- Create a object for a target location.
- Create teleportable object. (Create a object, Add VRC_ObjectSync)
- Create TeleportTo caller object normally. (Create a object, Add VRC_Trigger, Check AdvancedMode on, Add any trigger, Add SendRPC action, Set teleportable object (of step 2) to reciever, Select TeleportTo method, Set target location object (of step 1) to targetLocation )
- Change transform (position, lotation, scale) of target location object.
- Open SendRPC form of caller object (of step 3) again, as targetLocation field visible.
- Then, target location object transform changes as privious step 1.
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naqtn
Dear VRChat dev. Did you silently fix in VRCSDK-2018.10.02.10.29 ? Tough it seems ther's no mention in release note https://docs.vrchat.com/v2018.3.2/docs/latest-release