Impostors break with shader stencil outlines
complete
SpiritedSpy
avtr_bae1393b-33dc-4cbf-9667-9bc1ccfad172 (my personal main avatar, using the most recent version of Mochies Uber Shader)
If you use stencil outlines with a shader that supports them, then anything that material touches will show as all black (presumably the outline color, ive just only seen black)
Stencil outlines also break the preview of the model if you click on it in the assets folder, its what clued me into finding out what was likely breaking it.
So far ive seen atleast one other person with the same issue, and i confirmed with them that they were also using stencil outlines with their model.
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Truce
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StormRel
tracked
SpiritedSpy
i went to go tweak some things and forgot that i should have done it on a separate id while this one was being used as an example, heres a new id, although its impostor has not been generated yet as of writing this. avtr_01530800-d520-4e78-8240-94937bf274fe
SpiritedSpy
now that the impostor has regenerated for both of them, i can confirm that stencil outlines are indeed the cause. the id from the post has been fixed by simply turning off stencil outlines before generating the impostor, and the new id from the comment above has the stencil outlines turned on, and it still has the issue. they also both have the missing head and arms issue from another canny but thats obviously separate.