Unable to generate impostors on any of my avatars (uploaded from the latest SDK?)
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creachr
All of these avatars of mine are unable to generate impostors, across many of bases.
However, these that I uploaded last month seem to work fine.
I have updated the SDK on many of my projects last month, and this is the only reason I can think of for this happening.
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Truce
Hey creachr, thanks for flagging this. It looks like there's a bug that causes impostors to fail when the main SkinnedMeshRenderer component is on the avatar's root transform.
I'm not sure why this particular issue hadn't been discovered before now, to be honest! We'll fix it in the next generator update, but if you'd like an immediate fix you can move that renderer component to a child GameObject on your avatar and regenerate impostors.
Thanks again for bringing this to our attention!
creachr
Truce hearing this, i now assume this was caused by using AAO Avatar Optimizer's MergeSkinnedMesh component on all of the above avatars (https://github.com/anatawa12/AvatarOptimizer)
Truce
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