VRC Head Chop component causes Impostorization to fail
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ʙɪɢ․
Avatars with the "VRCHeadChop" component active always seem to result in a "Failed to create Avatar Impostor Prefab" error.
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OctoFloofy
I can reproduce
In the picture i first tried to normally create impostors 4 times. Then i uploaded the avatar with everything outside the armature removed (stuff was still added in armature using the headchop component) and it failed again.
After that attempt i tried removing everything included stuff within the armature and all additional scripts, successful attempt.
On the last successful generation in the picture i once again uploaded an avatar that has every feature added but this time i only removed the headchop component, successful generation.
The last try is me simply adding back the headchop component to see if it will fail again.
Ghostt
I have an avatar that fails Impostorization (avtr_3460b0a5-b357-4fe5-a670-59c08f135083). It used to work before the VRCHeadChop was created.
What I changed between versions:
Updated SDK version. Removed the rotation constraint and the bone that allowed the ears to be visible. Reparented the ear bones to the head. Changed the physbone components to root the ears. Added the VRCHeadChop component. After uploading and checking that everything was working correctly I tried to make an impostor of the new version, but it always failed.I assumed the VRCHeadChop was causing the impostor creation to fail, but removing it and reuploading a temporary version does not fix it. It still fails.
ʙɪɢ․
Ghostt Interesting. It's possible you have another component that's also causing it to fail?
For what it's worth I was able to narrow down Head Chop as the culprit on my avatar through trial and error.