[1514] Added a component on how to control the stickers function in the world creator.
interested
みんたかᴹᴵᴺᵀᴬᴷᴬ
With the current stickers functionality, world creators can only choose to enable/disable it for their world.
This is a source of unintended conflict when it comes to world preservation and event management.
We propose the following features
(1) Bounding box control of stickers pasting area
(2) Control of stickers pasting area by each MeshRenderer
(3) Control of stickers pasting area by layer
We would like to add SDK components that can be controlled on the world creator side and a function to visually detect the area that can be pasted
(for example, UX that Raycast shows blue for possible pasting and red for not possible).
現状のstickersの機能ですと、ワールドクリエイターは自分のワールドに有効/無効の選択をすることしかできません。
これは世界観の保持やイベント運営に当たり、意図しない紛争を招く原因になります。
以下のような機能を提案します。
①バウンディングボックスによるstickersの貼り付けエリアの制御
②MeshRendererごとにstickersの貼り付けエリアの制御
③レイヤーによるstickersの貼り付けエリアの制御
ワールドクリエイター側で制御できるSDKコンポーネントの追加と
貼り付け可能エリアを視覚で感知できる機能
(例えばRayCastで貼り付け可能は青、不可能は赤のようなUX)を希望します。
Log In
Chirping_Cat
The introduction of stickers without giving World Creators effective control over their use adds unnecessary burden for both user-driven self-moderation and community management, which is less than ideal. Adding an SDK component seems like the perfect solution to address this!
_
_tau_
interested
Tony_Lewis