The CyanClimbing prefab teleports players 3 times per frame to properly calculate player base location without other bugs*. This works on live for both Desktop and VR. This does not work in open beta for VR only.

This is specifically a Teleport Player issue. Modifying the CyanClimbing prefab to only teleport 2 times instead of 3 works properly for VR.

VR

https://cdn.discordapp.com/attachments/424536392459223044/642537947303903232/nVPvpSXWuA.mp4

Desktop

https://cdn.discordapp.com/attachments/424536392459223044/642539009918238760/bMqUTObym9.mp4

* Other bug that is also in live is that calling TeleportPlayer with align room false 2 times per frame causes the player to rotate which can be sickening.

https://feedback.vrchat.com/sdk-bug-reports/p/862-teleport-player-with-align-room-to-destination-false-can-rotate-the-player