[1603] Log Spam leading to Memory Issues - [Behaviour] Object reference not set to an instance of an object.
needs more information
owlboy
I'm experiencing significant memory usage issues in VRChat that lead to performance degradation. The application's memory usage gradually increases until it consumes all available physical RAM, causing noticeable hitching/stuttering.
* Memory usage steadily increases without stabilizing
* Log spam appears in the console (examples attached)
* Framerate drops and hitching occurs when memory usage reaches capacity
* Issue has persisted across multiple beta versions, including The main open beta and The Steam Audio open beta
Truncated Log:
Sample:
2025.03.24 20:10:46 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÌÍÎÌÏÍÍÎÏÍÎÌÍÎÌÌÎÍÎÌÍÌÏ () [0x00000] in <00000000000000000000000000000000>:0
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÏÎÍÎÌÌÌÎÏÎÏÍÎÍÍÍÎÍÍÌÎÎÏ (System.Single ÌÍÌÌÎÍÍÍÏÎÎÍÎÎÌÌÎÏÍÌÎÏÏ, System.Single ÎÏÎÌÍÍÎÎÎÍÌÌÌÌÍÎÍÎÏÍÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÎÌÌÏÏÎÌÎÏÍÏÎÏÌÎÍÎÌÍÏÎÍ (ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ+ÌÏÌÎÍÏÍÎÌÏÏÎÌÏÏÌÎÍÌÏÌÍÎ ÌÎÍÏÏÏÌÎÏÎÏÌÎÏÍÎÏÎÍÎÎÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÏÎÌÍÌÎÏÎÏÏÌÍÍÌÌÍÏÏÍÏÍÌ () [0x00000] in <00000000000000000000000000000000>:0
2025.03.24 20:10:46 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÌÍÎÌÏÍÍÎÏÍÎÌÍÎÌÌÎÍÎÌÍÌÏ () [0x00000] in <00000000000000000000000000000000>:0
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÏÎÍÎÌÌÌÎÏÎÏÍÎÍÍÍÎÍÍÌÎÎÏ (System.Single ÌÍÌÌÎÍÍÍÏÎÎÍÎÎÌÌÎÏÍÌÎÏÏ, System.Single ÎÏÎÌÍÍÎÎÎÍÌÌÌÌÍÎÍÎÏÍÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÎÌÌÏÏÎÌÎÏÍÏÎÏÌÎÍÎÌÍÏÎÍ (ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ+ÌÏÌÎÍÏÍÎÌÏÏÎÌÏÏÌÎÍÌÏÌÍÎ ÌÎÍÏÏÏÌÎÏÎÏÌÎÏÍÎÏÎÍÎÎÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÏÎÌÍÌÎÏÎÏÏÌÍÍÌÌÍÏÏÍÏÍÌ () [0x00000] in <00000000000000000000000000000000>:0
2025.03.24 20:10:46 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÌÍÎÌÏÍÍÎÏÍÎÌÍÎÌÌÎÍÎÌÍÌÏ () [0x00000] in <00000000000000000000000000000000>:0
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÏÎÍÎÌÌÌÎÏÎÏÍÎÍÍÍÎÍÍÌÎÎÏ (System.Single ÌÍÌÌÎÍÍÍÏÎÎÍÎÎÌÌÎÏÍÌÎÏÏ, System.Single ÎÏÎÌÍÍÎÎÎÍÌÌÌÌÍÎÍÎÏÍÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÎÌÌÏÏÎÌÎÏÍÏÎÏÌÎÍÎÌÍÏÎÍ (ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ+ÌÏÌÎÍÏÍÎÌÏÏÎÌÏÏÌÎÍÌÏÌÍÎ ÌÎÍÏÏÏÌÎÏÎÏÌÎÏÍÎÏÎÍÎÎÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÏÎÌÍÌÎÏÎÏÏÌÍÍÌÌÍÏÏÍÏÍÌ () [0x00000] in <00000000000000000000000000000000>:0
2025.03.24 20:10:46 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÌÍÎÌÏÍÍÎÏÍÎÌÍÎÌÌÎÍÎÌÍÌÏ () [0x00000] in <00000000000000000000000000000000>:0
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÏÎÍÎÌÌÌÎÏÎÏÍÎÍÍÍÎÍÍÌÎÎÏ (System.Single ÌÍÌÌÎÍÍÍÏÎÎÍÎÎÌÌÎÏÍÌÎÏÏ, System.Single ÎÏÎÌÍÍÎÎÎÍÌÌÌÌÍÎÍÎÏÍÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÎÌÌÏÏÎÌÎÏÍÏÎÏÌÎÍÎÌÍÏÎÍ (ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ+ÌÏÌÎÍÏÍÎÌÏÏÎÌÏÏÌÎÍÌÏÌÍÎ ÌÎÍÏÏÏÌÎÏÎÏÌÎÏÍÎÏÎÍÎÎÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÏÎÌÍÌÎÏÎÏÏÌÍÍÌÌÍÏÏÍÏÍÌ () [0x00000] in <00000000000000000000000000000000>:0
2025.03.24 20:10:46 Error - [Behaviour] Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÌÍÎÌÏÍÍÎÏÍÎÌÍÎÌÌÎÍÎÌÍÌÏ () [0x00000] in <00000000000000000000000000000000>:0
at ÏÍÎÌÏÏÍÏÍÏÏÎÏÌÍÍÌÏÍÌÍÍÌ.ÏÎÍÎÌÌÌÎÏÎÏÍÎÍÍÍÎÍÍÌÎÎÏ (System.Single ÌÍÌÌÎÍÍÍÏÎÎÍÎÎÌÌÎÏÍÌÎÏÏ, System.Single ÎÏÎÌÍÍÎÎÎÍÌÌÌÌÍÎÍÎÏÍÏÌÍ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÎÌÌÏÏÎÌÎÏÍÏÎÏÌÎÍÎÌÍÏÎÍ (ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ+ÌÏÌÎÍÏÍÎÌÏÏÎÌÏÏÌÎÍÌÏÌÍÎ ÌÎÍÏÏÏÌÎÏÎÏÌÎÏÍÎÏÎÍÎÎÌÎ) [0x00000] in <00000000000000000000000000000000>:0
at ÌÌÏÎÌÏÏÍÌÎÏÏÎÎÌÎÍÏÏÎÌÌÌ.ÌÏÎÌÍÌÎÏÎÏÏÌÍÍÌÌÍÏÏÍÏÍÌ () [0x00000] in <00000000000000000000000000000000>:0
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StormRel
needs more information
Is this only happening on the steam audio build?
owlboy
StormRel I belive it has also happened to me in the recent Open Beta builds too. It started sometime in early-mid Feb.
I've been having the same symptoms of high RAM usage hitching issues for multiple weeks while on open-beta, and then it continued when I switched to Steam Audio Open Beta on Monday.