Fix Distance Attenuation Issues with Avatar and World Gimmick Sounds in Steam Audio Beta
closed
C-nya
In the Open Beta's steam-audio-beta, the distance attenuation for avatar sounds and world gimmick sounds is not functioning properly, resulting in extremely loud noises playing right in the ears. For example, sounds from avatar gimmicks like heartbeats or ear-picking effects, as well as world gimmicks like firecrackers, are blasting at full volume across the entire world. Please fix this so that the distance attenuation effect is correctly applied.
Open Betaのsteam-audio-betaにおいて、アバターサウンドやワールドギミックの音の距離減衰が正常に動作せず、非常に大きな音が耳元で鳴り響いています。例として心音や耳かきギミックのようなアバターギミックの音、クラッカーなどのワールドギミックの音がワールド中に大音量で鳴り響いています。距離減衰の効果が正しく反映されるように修正をお願いします。
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_tau_
closed
This is most likely fixed in an upcoming version, but since no avatar or world ID was provided we cannot confirm this. Because of that, I am setting the status to "Closed". If this still occurs after we release the next Steam Audio update, please make a new canny post and include repro steps.
StormRel
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