Feature Requests

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Adding portal to VRChess by Nex1942 in the revamped VRChat Home world
Hi, I think the inclusion of a portal from the revamped VRChat Home world to the VRChess world by Nex1942 would be perfect for new users for the following reasons: World Specs Universal Appeal: Chess is timeless, easy to play, and appropriate for all ages. Established Quality: With over 3.4 million visits, 95,000 favorites, and an average of 150 active players at all times, VRChess already has an established reputation of quality and liveliness. Compatibility and Performance: The world is fully Quest compatible, is well optimized, and has a download size under 70 MB. The Chess Experience in VR Visitor & New User-Friendly: Serves as a great way for those new to VRChat, prone to motion sickness, or new to VR in general to familiarize themselves with the controls and mechanics of the game and medium. Immersive Chess Boards: The chess boards have a "complete" feel, featuring satisfying animations, appearance, sounds, tactile feedback, board logic, and four alternate chess variants. Modern Technology: The world is regularly updated with the latest version of Unity. Community Friendly Environment: Instances are well-moderated by the VRChessClub group to ensure a non-toxic experience for first-time visitors. Active Community: VRChessClub hosts a large, active Discord with weekly chess and non-chess events, fostering new, lasting friendships and recurring visits. Consistent Moderation: The VRCC Discord is actively moderated with the same standards and community rules as VRChat. Official Recognition: The community is officially recognized and supported by Chess.com and Chessable for its unique experience and opportunities, emulating the social aspects of a real-life chess club. One of the major challenges new VRChatters have is finding fun worlds and communities that will keep them coming back, and I think promoting easy access to VRChess would be a significant step in the new player experience and retention!
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interested

Support for VRM? 3d Humanoid Avatar Format for VR?
As I'm sure you're now aware, Vtubers and VRChat in general is currently on a moonshot rocket ride to mainstream in Japan. Due to this, DWANGO and others have started OSS initiatives using Khronos GLTF standards to create an optimized "platform independent" 3D avatar file format. They already have published a unity asset that allows you to import and export them from FBX and other meshes incredibly easily, and they are designed to be embodied by humans in VR, making them EXTREMELY well suited to VRChat. In fact, I think they were created with VRChat in mind, if you look at their mission statement - they really do seem that way. It may already be possible to bring VRM into vrchat since the format fits a lot of your package standards. https://dwango.github.io/vrm/vrm_about/ Either way, direct acknowledgement and support of the format would go a long way in south east asia I believe, as they have somewhat decent copy protection considerations for creators, as well as optimized setups for normals, meshes, materials and armature. The MMD PMX and PMD file format is WILDLY popular in vrchat for good reasons as I discovered way back in 2015, but there are things that turn off the japanese creator community about this (sorry for that :( ), mainly models getting ripped - and the fact that they are not optimized for vr IK or human embodiment, and not generally light weight. This is designed as a complete solution to all that, and they have a lot of backing and this initiative comes from talented devs and huge companies, like for example niconico. Give it a look!
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tracked

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