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[#800 Build]Crashes, hackers and script kitty's. Public is not safe
Since the beginning of VR-CHAT this has been an issue but not too the extent that it is today. I have been playing for 3 years and only have 700+ hours however I have been crashed, "knocked offline" and IP-Spoofed. malicious users will use an ALT account or use a name that cannot be searched using general methods. examples of issues/ "Clients (AKA script kitty's)" "Anti-block (allows user too be seen even when blocked and still has the ability too crash users, safety settings do not help) "Hackers / DDOS" "Crash avatar's (A.K.A CLAP AVATARS" "DOXing" and others unknown too even long time users, I would love too play this and socialize for more than 20 minutes without someone coming into a public lobby with a Global crash avatar (even when blocked by manual performance safety settings) and "de-logging" everyone in the lobby. just today it has happen'd two times. Clients are becoming more Prevalent which allow users too "Clip through walls (which is fine but I am speaking of Flying and teleporting players)" "DDOS" "de-LOG" "BLUE SCREEN (windows insider crash) "Black screen (VR HEADSET CRASH)" "Corrupt VRC files and Steam VR files requiring re-download" / ways VRC team can fix this?/ #1: Static IP-BAN #2: HARDWARE BAN #3: users that have been tagged as a malicious user will only be able too be with other malicious users (Optional) I do not feel safe playing VRC anymore and I refuse too join Public worlds due too these issues, and too add on this and too clear things up about the "USER" rank, alot of the time those "USER" rank players will SPAM loud music (mic spam) or use a program too play ear joggling music too disturb people in the lobby, another conclusion came too light that some of them are ALT accounts people make too DDOS, de-log and even Blue screen users. I love new people coming into the game and joining the community, however this is absolutely not the way too show that we are better than the bad parts of the community, if this continues than the game (VRC) will die and become barren, when new people come into a world and get crashed, DDOS'd, DOX'd, or HARASSED because they are a user they will not come back. Let me know your thoughts and leave comments!
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Make a temporary block!!!
First of all i want to say, that i'm a psychologist working in nursing home specializing in mental health/alzheimer patients/mood swings/recurring fears/persistent gloom/ etc. There are alot of people in Vrchat who block/mute that have an issue with socializing with unknown people. There are alot of people who aren't sociable or tolerant and they use block to fix their issue. There is also alot of discrimination against lower ranks people, as hardcore vrchat players feel superior to other users. As a professional psychologist i can read people very easily, and i almost have been doing tests everyday for a total of 500+ hours. There are many reasons for a player to use block, and i will explain some of them. 1. Standing too close or staring at an avatar without saying anything - block ) Taking the game too seriously/feeling threatened by another user because of real life social insecurities . 2. Blocking for talking back, ) People who are bad at socializing will get emotional very fast and might feel threatened by somebody who talks back in a normal non threatening calm voice, because they realize they can't win, they just block to fix their issue. 3.Blocking for having a lower rank, ) Heard people say it many time ingame, that they insta block newcomers/newusers. Have been in many rooms with, known/trusted users that felt superior to lower ranks. Have seen people getting kicked for no reason just because they had a lower rank. (This superiority sense comes from own real life insecurities that makes a person act like this.) 4. Blocking for being superior at socializing or stealing all the attention , ) People will block easily if they can sense that you're more superior at socializing, as they want to have a sense of control that they don't have in real life. 5. Blocking for own superiority, ) People will block you for very simple reasons to just show you their own superiority over you and to boost their own emotional ego. (i had people come up to me when i was talking to express that they're gonna block me because of their own bad emotional state/health) They always make sure to show you how they do it, they will stand infront of you and hover their vr hands to block option. Even mute users that never talk, do it all in the same way to express their superiority. I can go on, hopefully i gave you guys some insights of how i see it from my professional perspective. The block option needs to get removed, for this game and users benefits.
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my final thoughts on the system
I’ve for the most part accepted your in-game safety system VRChat team but to be completely honest I still really don’t like its current iteration. Several months have passed now and we haven’t got any improvements or changes to it other then when we(the community) raged about the Veteran Rank. The safety system was introduced to combat people from spamming world audio on avatars, disorienting screen space shaders and of course forms of crashing. Since the release crashing is more rare(via avatar animations at least) but this is the only good thing that came of it. In actuality all that was needed at the minimum was more game settings. I think it’s great we can turn stuff off(with the current system) if we choose to but here's the deal. It’s unfair since most people just turn entire groups off because false assumptions are made by players. Common minds sets are newer accounts may have crashes or are trolls, people are scared of who they don't know massively suppressing all or lower ranks. I’m tired of this because it is only a problem due to the class separation. Giving people tools to block new-long term players specifically just has never sat right with me, make it equal. I want a better middle ground and friendlier system that doesn't have prestigious elements and a hierarchical ladder that nobody uses correctly. The root of all the problems is the game itself. The safety system is being used as a substitute for performance gains as well which is sad. We’re currently dealing with slow game development which is directly affecting the misuse. The safety system was a band-aid and in my view a decent workaround to pressing issues at the time of release. However, I believe it was a failure because of the social hierarchy it created for really no reason. why does it truly matter if somebody is trusted. It only fucks with people's minds and adds unneeded colors (quite literally) to what i view as a black or white system ideally. It was a optimistic view to nail too many things at once leaving us with a mediocre mess. fundamentally the safety system does what we need but in such a over-thought execution. -A simplification would be to merge the 5 public user classes into one group while keeping friends separate. This addresses the unfairness in group blocking and at the same time makes the system easier to understand for anybody. This configuration has many advantages to more quickly turn off and on features, and as you will read below more control over avatars if you want to customize further. Here is my write up of the reworked system i have came up with a while back but i never bothered to post. The only reason i am is because i hoped we would get something by now but we haven't. Effectively what i’m trying to prove here is we don’t need social ranks. My proposed system opens up more options while keeping you safe from exploits which was the original goal. My system does not ax the old system completely but merely changes and expands the current toggles. ----Game Settings Advanced (ex safety system)----- 1. Mute All Players Toggle: ON/OFF- -Exclude friends option 2. Avatars Toggle: ON/OFF (ON by default)- -Exclude friends option -Allow distant disable on models -Allow forward rendering -Max rendered models in proximity value 3. Safe Shaders Toggle: ON/OFF (OFF by default)- -Exclude friends option -Important info: this is a concept idea of white-listing shaders made by the community you can enable for a more controlled experience. I’m completely against turning off all shaders accept standard when you block shaders. What i’m suggesting is a default list but you can choose to add more through the config to fine tune your experience. 4. Particle Limiter Toggle: ON/OFF (ON by default with friends exclusion)- -Exclude friends option -Override to disable particles completely. -Enable/disable player local collision -Sliders for min and max particles/ or uncapped. -Max burst emission value slider 5. Avatar Sounds Toggle: ON/OFF (ON by default with ONSP disabled + max range = 30.- -Exclude friends option -Enable/disable ONSP -Avatar volume slider (safe volume set to 20% by default) -Sliders for min and max range with uncapped option. 6. Avatar Light Sources Toggle: ON/OFF (ON by default)- -Exclude Friends option -Filter to disable real time lights on avatars, while excluding baked and mixed. 7. Custom Animations Toggle: ON/OFF - (ON by default) -Exclude Friends option 8. Dynamic Bone Toggle: ON/OFF (ON by default - Limiter on by default)- -Limiter currently in game now but should be part of this system and have value sliders. -Experimental feature for colliding with other users dynamics. Performance hit warning. 9. Name plates: ON/OFF (ON by default) -Colorblind mode - types + options -Enable/disable friend name plate color. Custom hue option. -Enable/disable border on plates. -Enable/disable avatar performance indicators. -Increase/decrease font size. I believe name plates need more options and fit into this category. -----Main menu changes----- Under your name will display if you have upload privilege to make avatars and worlds. Option to hide information but a icon will display no matter what for the indication. External link to getting started with avatar creation and acquiring what you need. -----Player select menu----- Hide/unhide avatar Hide/unhide avatar + advanced / ID check (if public avatar) VOIP volume slider Hide/unhide name plate Hide/unhide particles Display Safe Shaders / Show original Disable/enable Dynamic Bones Avatar volume slider Hide/unhide light sources Stop animations … Thank you for reading.
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