Auto Hold stays active after held item is despawned
rennelogue
Despawning a held item with Auto Hold enabled keeps the user’s input blocked until they release their grip. On desktop, this means right-clicking to be able to interact with objects again.
An example would be a recycle/trash bin with a trigger collider that returns a held item to a pool when it enters.
The fix is to manually call Drop(), but it would be nice if the behavior were consistent regardless of Auto Hold state.
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