Deleting the ThumbnailCapture inside Main Camera will cause Unity to crash
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Kadeko
I am not 100% sure but every time I deleted ThumbnailCapture RenderTexture after capturing the thumbnail picture of my world, it caused my Unity to crash.
The world is really tiny - It's just a door and water surrounding it. No scripts were used in the scene.
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ZenithVal
Also seems relevant in Avatars SDK
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