Expose Keyboard location based input keys
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CyanLaser
Please expose layout based key checks so creators can provide better user experience in worlds.
Unity's input system has methods for checking keyboard keys based on the location of the keyboard rather than the specific letter. VRChat has a global player base which means users can have any possible keyboard layout. Most world creators assume the user will have the qwerty keyboard layout, but any other layout may cause issues with the selected input key checks. World creators currently have no way to resolve this.
As an example, the French keyboard layout swaps the A and Q keys from the qwerty layout. This means that using the Q key would always fire when the user tries to move left. The Q key is near the wasd movement keys and seems like a good option, but creates a bad experience for users using the French keyboard layout.
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