Physbones in the Worlds SDK
complete
FairlySadPanda
Physbones is really cool. In particular it has a performant set of tools that allow for avatar-avatar interaction.
Please port the Physbones code so we can use it in Worlds too! It would make making many Worlds things far easier, like buttons and levers.
Log In
Fax
complete
Physbones are now available in the worlds SDK! Read the release notes below:
Thank you to everyone who upvoted and commented on this request. And thank you to the VRChat team for taking the time to implement it!
marshalthegreat
new world idea
Fax
in progress
We're working on adding dynamics to worlds!
Check our latest roadmap update for more info:
Tupper - VRChat Head of Community
Merged in a post:
Item drop is awesome! So now Item and World PhysBone will come soon!
narazaka
I can't wait!
nekochanfood
You should see here and remember that this place is for talking about to Open Beta, such as issues found, not for pressuring on VRC Team.
I know you're suggesting the world physbone feature to them many times, but I think this time is not a smart way to do it
DAG-XR
Kibb
This feature is already 4 years over due.... why hasn't it happened yet?
hoshimi_kiyoshi
Kibb I have no idea, I would LOVE to use physbones in worlds... i guess we'll just have to wait for the devs to decide they want to work on it :p
Shaun
If this does get added, please include contacts as well as physbones! It would be so nice to have avatar-to-udon and udon-to-avatar interactions withour having to rely on janky workarounds like log scraping
vahv
+rep
Fax
interested
DAG-XR
Fax Exciting!
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