SDK2: OnPlayerTriggerEnter no longer firing
nichevo
I'm aware SDK2 is no longer supported, but I wanted to bring this up as it breaks so many great worlds and seems like it may be a straightforward fix.
In SDK2 worlds, OnPlayerTriggerEnter is no longer working for players when entering a trigger collider. This breaks core functionality in many worlds.
A good example is this classic, "Fever Dream": https://vrchat.com/home/world/wrld_4137b868-771b-4dd1-ac76-a138d56dbd41/
Steps to reproduce: Enter the first room and turn the corner. The next area no longer turns on when entering the trigger collider.
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