With the recent SDK update to Unity 2022, the Navigation feature that was previously built into Unity has been deprecated and is now introduced through an official package. Settings like Navigation Static and OffMeshLinkGeneration have become non-selectable by default due to the change from Static settings. This has made setting up NavMesh in the Unity 2022 environment more challenging. I would like VRChat to support the new method of Navigation setup, which is the NavMeshSurface.