Using "EditorOnly" for temporarily removing a VRC Player Object breaks ClientSim Menu.
Vowgan
ClientSim gathers the "PlayerPersistenceObjects" in ClientSimPlayer.cs before ClientSim removes objects that are tagged EditorOnly. This breaks the ClientSim initialization process, resulting in "_stackedCameraReady" never being set to true. This results in the menu's "ToggleMenu" function failing to close the menu, causing the user being unable to test their scene under this scenario.
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