Instance methods having a 'out' or 'ref' parameter "return" default values
complete
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Examples:
Collider.Raycast
Quaternion.ToAngleAxis
Interestingly the static method "Physics.Raycast" does not have this problem.
However all of the corresponding nodes compile twice into the assembly regardless.
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Momo the Monster
complete
Fixed in next version of SDK - all 'out' or 'ref' parameters work as in+out ports, with no more double assembly instructions.
D
Deksaebtnac
This also happens for WheelCollider.GetWorldPose