ok so, I made this graph in 3 different ways. each version has the exact same bug.

I made a universal transform setter for gameobjects, like teleportto in triggers, but, this lets you chose if you want to copy the position, rotation and/or scale of the reference object.

in all 3 ways I tried to make this, if whatever the first option is is set to false, it fails the other two, such as, in my examples, if position is set to false, rotation and scale fail.

When I swapped it so rotation was first in the block, if rotation is false it fails, but, as long as rotation was on, it works no matter what other two are on or off

UDONSDK-2020.01.14.10.47

VRCSDK3-2020.01.14.10.40

.data_start

.export GameObjectTransform

.export TransformReference

.export SetPosition

.export SetRotation

.export SetScale

message_0: %SystemObject, null

String_0: %SystemString, null

instance_0: %VRCUdonUdonBehaviour, this

eventName_0: %SystemString, null

instance_1: %VRCUdonUdonBehaviour, this

eventName_1: %SystemString, null

instance_2: %VRCUdonUdonBehaviour, this

eventName_2: %SystemString, null

Boolean_0: %SystemBoolean, null

instance_3: %UnityEngineTransform, this

value_0: %UnityEngineVector3, null

instance_5: %UnityEngineTransform, this

Boolean_1: %SystemBoolean, null

instance_7: %UnityEngineTransform, this

value_1: %UnityEngineQuaternion, null

instance_8: %UnityEngineTransform, this

Boolean_2: %SystemBoolean, null

instance_9: %UnityEngineTransform, this

value_2: %UnityEngineVector3, null

instance_4: %UnityEngineGameObject, this

instance_A: %UnityEngineTransform, this

instance_6: %UnityEngineGameObject, this

GameObjectTransform: %UnityEngineGameObject, this

TransformReference: %UnityEngineGameObject, this

SetPosition: %SystemBoolean, null

SetRotation: %SystemBoolean, null

SetScale: %SystemBoolean, null

.data_end

.code_start

.export _interact

_interact:

PUSH, String_0

PUSH, message_0

COPY

PUSH, message_0

EXTERN, "UnityEngineDebug.__Log__SystemObject__SystemVoid"

PUSH, instance_0

PUSH, eventName_0

EXTERN, "VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid"

PUSH, instance_1

PUSH, eventName_1

EXTERN, "VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid"

PUSH, instance_2

PUSH, eventName_2

EXTERN, "VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid"

JUMP, 0xFFFFFF

.export SetPosition

SetPosition:

PUSH, SetPosition

PUSH, Boolean_0

COPY

PUSH, Boolean_0

JUMP_IF_FALSE, 0x0000B3

PUSH, GameObjectTransform

PUSH, instance_4

COPY

PUSH, instance_4

PUSH, instance_3

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, TransformReference

PUSH, instance_6

COPY

PUSH, instance_6

PUSH, instance_5

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, instance_5

PUSH, value_0

EXTERN, "UnityEngineTransform.__get_position__UnityEngineVector3"

PUSH, instance_3

PUSH, value_0

EXTERN, "UnityEngineTransform.__set_position__UnityEngineVector3__SystemVoid"

JUMP, 0x0000B3

JUMP, 0xFFFFFF

.export SetRotation

SetRotation:

PUSH, SetRotation

PUSH, Boolean_1

COPY

PUSH, Boolean_1

JUMP_IF_FALSE, 0x000124

PUSH, GameObjectTransform

PUSH, instance_4

COPY

PUSH, instance_4

PUSH, instance_7

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, TransformReference

PUSH, instance_6

COPY

PUSH, instance_6

PUSH, instance_8

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, instance_5

PUSH, value_1

EXTERN, "UnityEngineTransform.__get_rotation__UnityEngineQuaternion"

PUSH, instance_3

PUSH, value_1

EXTERN, "UnityEngineTransform.__set_rotation__UnityEngineQuaternion__SystemVoid"

JUMP, 0x000124

JUMP, 0xFFFFFF

.export SetScale

SetScale:

PUSH, SetScale

PUSH, Boolean_2

COPY

PUSH, Boolean_2

JUMP_IF_FALSE, 0x000195

PUSH, GameObjectTransform

PUSH, instance_4

COPY

PUSH, instance_4

PUSH, instance_9

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, TransformReference

PUSH, instance_6

COPY

PUSH, instance_6

PUSH, instance_A

EXTERN, "UnityEngineGameObject.__get_transform__UnityEngineTransform"

PUSH, instance_5

PUSH, value_2

EXTERN, "UnityEngineTransform.__get_localScale__UnityEngineVector3"

PUSH, instance_3

PUSH, value_2

EXTERN, "UnityEngineTransform.__set_localScale__UnityEngineVector3__SystemVoid"

JUMP, 0x000195

JUMP, 0xFFFFFF

.code_end