Feature Requests

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Allow Groups to Block Specific Avatar IDs
I would like to see a group level Avatar ID blocklist/deny list feature that would give VRChat groups additional tools to protect their instances from disruptive or malicious avatars. Groups regularly encounter avatars specifically designed or used for raiding, harassment, trolling, excessive visual/audio disruption, or crashing other users. While individual safety settings are useful, group moderation teams currently have limited options for proactively preventing known problematic avatars from being used within their instances. Proposed Feature Allow authorized group roles to maintain a list of Avatar IDs that are not permitted within instances owned by that group. When a user joins or switches into an avatar whose Avatar ID appears on the group's blocklist: The Avatar would not be loaded or displayed within that group instance The user(With the disallowed avatar) would be turned into a VRChat Fallback avatar for example, such as a robot, or those Triangles which get shown when having Avatar distance on, etc. The user would receive a notification, just like the current Avatar rating has a notification, explaining that their custom avatar is not allowed in that Group Instance Once the User leaves the group instance the restriction would be removed and would revert back to their original avatar they joined with. The restriction would only apply within instances operated by the group. Many cmmunities already maintain records of Avatar IDs associated with known raid, crash, troll, or harassment avatars. However, moderators generally have to react after one of these avatars has already entered an instance and caused disruption, which by then, is too late. This could be veryvaluable for large public and group/public instances where moderators may be responsible for dozens of users at once. Instead of repeatedly dealing with the same known disruptive avatars, groups could prevent them from being loaded in the first place. Group side; Group owner can add certain roles to have access to the block/deny list, in which a Moderator or admin or anyone who has the permission to add AvatarID's. I think a system like this, could help all the communities out there and would be an very good addition to keep the platform safe and more comfortable for everyone. I personally do not see any downside to this addition to groups. TLDR; Group blocks avatarID -> user enters group instance wearing the blocked avatar -> User receives notification, their avatar gets turned into a fallback -> User leaves instance -> Original avatar is restored
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Please Fix Nameplates
Before I start, this feature request is not going to be super fleshed out because I don't have the energy, knowing VRChat probably won't actually make these changes. I just wanted to provide my specific feedback about how I feel about these UI changes and hope that, maybe, some of this feedback is useful. The new UI update brought many changes in an effort to bring support for micro transactions for profiles. The Issue The new UI for nameplates specifically is frustrating, because: The pronoun/status line is way too small to be readable from further than a few meters The group name and three icons on the right are hard to read against certain banners Banners are dimmed in an effort to solve 2, but don't entirely solve it The icons are small and hard to read at more than a few meters How I'd fix it: Move the group name and icons above the nameplate, like it was before, and increase their size slightly. Remove the dimming on the group banner. Make the entire nameplate a consistent scale relative to someone's headset, like it was before (IIRC), so all text is readable, at least up to a certain distance. Then downgrade the size of the nameplate element if a user goes too far, rather than scaling it. Other Thoughts I am frustrated by this change because it doesn't feel like anyone at VRChat actually tested the usability of it beforehand . To me, it feels like I'm being gaslit by the VRChat team, and I feel this way everytime there is a more business-oriented change. It is clear that the devs do care about the platform, but it feels like business needs are outweighing the overall stability and experience of the platform. There are other features that have been waiting for months to years that would genuinely improve the overall UX and platform as a whole, but this feels like a step backwards with no notable benefit besides monetary. It's hard to take this platform seriously, despite many good changes recently, when we are being told that user feedback will not fully change the outcome of this UI change (as mentioned by Tupper on another feedback request). Especially when this is another change in a line of micro transaction-oriented changes that were made recently. It actually makes me worried about the long-term sustainability of the platform if they are pushing MTX all the time on top of VRC+. It feels like I'm just inundated with MTX advertisements in my notifications and overall UI experience. Not to mention, the FOMO. I see a bunch of cool new things that people utilize in their average VRChat experience, and it hurts to know as someone paying for VRC+ (since I see it as essential to my usability of the platform now), that I need to spend even more money I don't have just to get some of these cool cosmetic things or items.
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