[1008] [OUTDATED] VRC Animator Tracking Control updates are delayed
Adeon Writer
As of the recent build, VRC Animator Tracking Control changes happen on a delay compared to when they normally happen. This causes some jitteryness in animations and the beginning of some animations play incorrectly.
This is especially common if you run tracking control updates based on locomotion state changes, previously they were syched remotely, now they aren't.
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Observer․
Curious question if this hasnt been fixed yet, could this be the same issue seen when locomoting or playing an emote that has the idle animation play for a few seconds causing the transition to be slow?
Edit: I also just realised that this post may be related: https://vrchat.canny.io/bug-reports/p/30-locomotion-issue
Adeon Writer
Observer․: the two apparent issues could possibly have the same cause, yes. But I know nothing except what I see!