[1491] Vive (and Index) Controllers: Neutral Flicker on Touchpad Gesture to Fist Transition
tracked
ZenithVal
During the interruption of touchpad Gesture by trigger fist, gesture values flicker to 0/neutral before going to 1/fist. This breaks animators built on the gesture values transitioning in order.
Log In
StormRel
Merged in a post:
[1490] Gesture + GestureWeight values don't transition directly anymore
LuciBlack
[Index Controllers]
Since the new update GestureWeight always gets set to 0 for a split-second when switching between gestures, and additionally, when switching between some gestures the Gesture integer switches to 0 for a split-second before outputting the correct value - for example:
Fist, trigger pulled (Int 1 Weight 1) switch to Thumbs Up, trigger pulled (Int 7 Weight 1) goes to Int 0, Weight 0 at first instead of switching directly, which messes A LOT with gesture controls, depending on your setup.
LuciBlack
There is also a significant 'deadzone' where the gesture value gets set to 0 between the 'fist' and 'point' gestures on Index Controllers- to reproduce make a fist, slowly extend your index finger, and observe the gesture Int value
StormRel
Merged in a post:
Strange behavior of gesture when using valve index controller
AmnesiaRose
When using the valve index controller, the hand gesture is behaving strangely. To give an example, when moving from thumbsup or fingerpoint to fist, it behaves as if it goes through idle for a moment. This has appeared since Version 2024.3.1 was applied.
valve index コントローラを使用した際に、hand gestureの挙動が変になっている。例を挙げると、thumbsupやfingerpointからfistに移行した際に一瞬だけidleを経由するような挙動をしている。これはVersion2024.3.1の適用後から現れている。
StormRel
tracked