(1784) Some physbone setups are now jittering locally while moving after update
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Fires~
Any avatar with Marshmellow PB post patch is good example of this local jitter and does not show up in a screen recording using OBS. The issue seems to be tied to frame rate and at 60 fps locked it functions normally, however above that its appearing to jitter extremely fast while locomotion moving. Can only observe this behavior in first person POV. I did not notice this before but maybe im just crazy. Either way there is a issue.
Edit: I Had thought this behavior wasnt showing in a mirror but upon checking again today, i can see it now at higher frame rate. my thought is maybe something with recent fix on physbones may have made a new movement bug with resting colliders.
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StormRel
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Scarlett Puppy
I have also encountered this issue, I think it has something to do with physbone squish and Stretch motion as I notice the jitter happening when touching the root of my physbone chain and when I move the chain squishes like its supposed to but this causes the extreme jitter
Scarlett Puppy
also don't use marshmallow so it might be a separate issue
StormRel
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Can you provide an example avatar ID?
Fires~
StormRel You can use these. Not sure if you can access my private models or not but i give permission to do so. Basically just look at my models breasts in first person while moving.
This one here(below) is a public model just incase(different base but has same problem I talk about).
StormRel
Fires~: We can work with these! Thank you