[864] SteamVR update 1.8.19 causes Index Controller to grip objects unintentionally
ExDe707
The latest SteamVR update has changed something in the way the Index controller work. I have tried to fiddle with binding settings but have found no solution for this yet.
Earlier I had to squeeze the grip to pick up grabbables and stop squeezing to release them. Now I already pick up a grabbable when I have two or more fingers touching the grip and to release I have to lift all my fingers. This is very annoying and makes objects feel sticky.
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Mizuke
Huhu, so I went through the keybindings and tried stuff out. So basicly trying the suggestion from Enverex out was not the solution for me. as it still began to grab as soon as i put down 2 fingers. I wanted the real grip hold & grip release back (so i squeeze the controller to grab stuff). I was able to get this back by switching the values in the grabbing settings.
You can see this here:
Enverex
This isn't a VRChat issue, more a "Steam has changed the bindings for this and you're stuck on the old ones". Go into the controller settings for VRChat (in Steam) and hit default on all the sliders for grabbing, it should then be find. You can then tweak it to taste if required. Setting them to around 20 Force for me gave me what felt like the old setting back.
Ariyana
I have the opposite issue sometimes where I grab and squeeze down but the object doesnt get picked up until I move my hand out of grab range and back in. Have noticed oversensitivity in other cases though.
FalconKx
Index controller fix you can set your grip pressure
please note these are default settings
FalconKx
temporary fix turn off touch grip and set hold toggle to track pad