VRChat malicious client users have found ways to modify the transform VRChat emojis spawn in at to be near or at the Inf/NaN range for mobile GPU processors, which appears to initialize a GPU Driver timeout/crash. (This also applies to audio data!)
  1. Open VRChat on Android (Quest 2 (or 3), for this case)
  2. Have another VRChat user, warp 1e40 units away from spawn, then spawn a VRChat emoji, or conversely, spawn a VRChat emoji 1e40 units away from spawn using developer tools.
  3. If the previous step did not work, attempt at 1e20 or 1e30 units away.
  4. The Android user's client should crash, or, at the very least, freeze for the duration of the emoji.
Note: This may affect more platforms than just Android Quest 2 (or 3), this is the only one I witnessed it occur on secondhand.
As it requires client modification, I do not have means to reproduce this on my own without breaking the Terms of Service.