AnimatorTrackingControl breaks Selfie Expression mouth
needs more information
yamagoat
- Enable Selfie Expression.
- In the FX Animator, use VRCAnimatorTrackingControl to switch Mouth & Jaw from Tracking to Animation.
- While Mouth & Jaw is set to Animation, the jaw sinks upward significantly, causing the facial expression to break.
- Switching back to Tracking restores the face to normal.
Additional Information
* If you switch to Animation while the mouth is wide open during Tracking, the face remains in a normal state.
Hypothesis (Unconfirmed)
Selfie Expression appears to use negative values of aa to represent the closed-mouth state.
Because of this, the mouth state at the moment of switching from Tracking to Animation may affect how the mouth shape is evaluated while Animation is active.
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StormRel
updated the status to
needs more information
Can you provide an example avatar ID?
yamagoat
StormRel
I created a minimal test avatar that reproduces this issue. It only uses VRCAnimatorTrackingControl and contains no other gimmicks or custom settings. Press the TEST_SWITCH expression to toggle Mouth & Jaw between Animation and Tracking.
avtr_36420fb6-46d2-4a91-b79a-a559ad8d314f