The recent update seems to have completely broken the audio in the game. Audio sources are either extremely quiet (this was probably intended) or they play at max volume throughout their entire radius. Player microphone audio channels have been reversed and microphone volume doesn't drop off with distance. Additionally, the spatialization of player voices is completely screwed up. If you look dead on at a player you'll hear their voice through both left and right channels like you would expect. If they are even just a little bit to your side, however, you will only hear their voice through the opposite audio channel.