Eye tracking broken 2018.4.4p6
complete
Johnny-Boy
Eye tracking for avatars has been recently broken In the latest patch 2018.4.4p6, build 693.
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Confirmed in full body HTC vive trackers and without, in desktop, in several worlds with mirrors(including Avatar Testing), in the VR camera, with the help of my test account on a secondary PC, and with the help of other players/friends who had the very same problem.
Personal, public and default avatars are all affected.
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Update:
Eye tracking does work in the Open Beta.
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Tupper - VRChat Head of Community
complete
Fixed in VRChat 2019.1.1
Tayou
this should be marked as complete, as it was fixed in VRChat 2019.1.1
Tupper - VRChat Head of Community
This issue will be fixed in the next release of VRChat, which is currently in Open Beta.
Ruakh
Eye tracking broken because of a client exploit..
Uzy Uzume
Oh so it wasn't just me? I thought I had initially goof'd up my model import when eyes weren't moving even if mouth was(and I did have set the eyes for the rig).
Tupper - VRChat Head of Community
in progress
g
gg67
Thanks for the report. We are looking into it.
H
Hugo Zink
It's broken for me too. Did they disable the "Realistic eye and head movements" package as a fix? That is weird.
G1fan
Hugo Zink: seems to have been a rushed fix so I wouldn't doubt it.
Observer.
As you know how to reproduce this please test on the open beta to verify it being fixed as this is something that appears to have been addressed in 2019.1.1.