Fallback/Impostor wrong scale/height on larger avis
complete
_ Lily _
Short version: there's an attached video
Long version:
- Publish any avatar
- Increase the scale 6x (of the avatar, not of the armature)
- Move the point of view to the correct position
- Publish the avatar
- A user use that avatar
- Another user joins on a quest, and they don't have the avatar turned on
- Quest user will see the fallback or the impostor
- The fallback or impostor is 3x bigger than of the avatar size, with a very small hitbox in comparison
I think it broke in a patch 2-3 months ago
Here's a test avatar for proof (it's the most basic fbx. no phybones, fx layer, etc)
Attached are
- a pic of how it looks on PC (avatar is 10.74m). Everything is fine
- a video of how it's broken on quest
It's kinda gamebreaking, because the avatar will have a small hitbox, username is hard to find, and it becomes really hard to block or to activate for quest users
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_ Lily _
After a lot of testing, I think I found a workaround
- Publish the avatar at 1/1/1 avatar scale (PC+Quest)
- Go on the website and create the impostor
- Public the avatar at 6/6/6 avatar scale (PC+Quest)
- DON'T create an impostor
The issues seems to be generating an impostor, when the avatar isn't at 1/1/1 scale
Still it's annoying, because I need to publish 4 times for 1 avi
Avatar with the impostor bugged
Avatar with the impostor working
StormRel
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