Finger Trails and Spring Joint Trails Broken since last beta update.
tracked
П J П Λ
- in VRChat open either the streaming camera or a personal mirror.
- enable finger trails or a spring joint with a trail on it.
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StormRel
Hello! Thank you for providing details and information regarding this issue. We're still having trouble reproducing on our end, even with the same avatars and repro steps. Rest assured we are still actively looking into it and are going to attempt some fixes. If you have any new repro steps feel free add them to this post!
StormRel
Merged in a post:
Trail Renderer is broken
デデオチャン
The trail runs back and forth between the avatar's feet and the original location. This only happens locally and is rendered normally by other players.
This may be related to this post :
П J П Λ
AHH!!! I finally figured out a core issue of it. Avatar scaling in relation to the unlit-trailer render!! If you are at the defalt scale of the avatar everything is fine. BUT!! if you scale up OR down sufficiently then the trailer renderer breaks resulting in the images I've inluded. The reason I see this so frequently is as a gogo dancer I am commonly scaled up for performances at the front of venues. So excited to finally have some more info on what's breaking this. I so so hope this helps in resolving it.
MoonSunCat
I ran into the same issue! However it seems to be a PC only issue, as the trails work in mirrors and cameras just fine on quest standalone!!
Econeiric
Can confirm this has been an ongoing issue for me that has persisted since 2024.4.1p1, build 1534.
In testing, we found that only some people experience the issue, and it is always when viewing their own avatar in a mirror or camera, even if others are wearing the same avatar; i.e. the same avatar will behave differently on different systems, but it is only the user's own image of themselves that shows the issue.
This is a Steam overlay screenshot from early November. The issue persists today. This example uses a free Trail Renderer 'pen' asset.
Dexvoid
Merged in a post:
Trailrenderer Local Issue
kyrodo
I typically put claw renderers on my avatars. Which are the blue and red avatars in particular. The pink one is a retexture for my boyfriend. The siamese cat is a retexture for a commission. The mayus I haven't even updated in a while but to the best of my knowledge the trails were working just fine up until a recent update within the last month. Heck even the trail that comes with the khnfucat avatar base is having the same issues and I haven't done anything with it. And my graphics/particle settings don't seem to affect it at all. I'm sure it's been posted before, but with inadequate responses to pin down the error. Again local, everyone else sees the particles working normally. And so do I except when I see a mirror or when there's a camera. Which also means I can't record mmd videos with the claw trails on until I have a fix/workaround, or it gets fixed if it's vrchat side.
These are my private avatar keys:
avtr_c393ee17-baea-4b0a-8d4c-84dfda841b55
avtr_7f5d7b84-3efb-433c-8d47-40b20988bce8
avtr_0b7a44ec-1fca-41fd-83a0-3a4299274b69
avtr_b72fe6b2-a9a3-41ad-802f-649cd836cf24
avtr_7fda757d-8904-4056-bb36-af8f352d0cd3
avtr_bfcbb584-9bea-47f6-83ca-4876ae1f059f
StormRel
tracked
StormRel
Hello! Thank you for providing details and information regarding this issue. We're still having trouble reproducing on our end, even with the same avatars and repro steps. Rest assured we are still actively looking into it and are going to attempt some fixes. If you have any new repro steps feel free add them to this post!
kyrodo
StormRel This issue went away for all my avatars within the past week including the ones I haven't updated in a while. So I no longer have a way to reproduce the issue.
П J П Λ
StormRel mine continue to have the issue at least on the 2 I tested tonight. I will work through a bunch of them tomorrow and see if I can narrow down if any have been resolved and what the variation is between them then. Thanks for continuing to look into this.
П J П Λ
kyrodo do you recall if you reinstalled or cleared caches or anything on your end that could have resolved it? I'm still experiencing the issue and it's really limiting what I can do for performances on stream or anything using the camera.
П J П Λ
Detailed testing on stream of the issue, showing FPV, Cam and mirror variences across various avatars. Goes on for about 10-15m from the time linked here: https://www.twitch.tv/videos/2316230665?t=00h16m08s
Dexvoid
Merged in a post:
[1546] Trail renderer remains broken when you view yourself in Camera (stream and photo) and in all mirrors.
П J П Λ
Trail renderer remains broken when you view yourself in Camera (stream and photo) and in all mirrors. Looks fine in FPV and from other's POV. Happens on some sling joint trails and on nearly ALL finger trails. Tested across dozens of worlds many dozens of avatars. This is currently an issue also in production, introduced about 4 or 5 builds ago. (Relevant production bug -> https://feedback.vrchat.com/bug-reports/p/finger-trails-and-spring-joint-trails-broken-since-last-beta-update )
Nidonocu
Been seeing this effect as well on some trails I have setup for dancing with.
Avatar ID: avtr_f89e1f41-d89f-4aa3-89e0-1be16e740c28
Turn on via: Expressions > Effects > Hand Trails
Example pictures show walking backwards in the same fashion.
Compare third-person own camera (has similar appearance in mirror reflections) to first-person view (also what other players see).
Dexvoid
Nidonocu Thank you for your report. Can you please check if this still triggering for you in 2024.4.1p2, build 1535?
П J П Λ
Dexvoid just tested in 1535 (open beta and it is present there also.)
Nidonocu
Dexvoid Afraid I'm still seeing it as of build 1550 currently.
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