FoV adjustments affect visuals of Avatar Turntable
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Salbug
One image is at the default of 60 degrees, the other is at 97 degrees. The avatar appears stretched since it is near the edge of the screen at higher FoVs, if at all possible it would be nice if this could be prevented in the menus.
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DAG-XR
Confirming this also happens on mobile, with the separate Portrait/Landscape FOV sliders. Here's 50 for both, versus 100 for both.
StormRel
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