IK Pose layer does not seem to work since 2021.2.1.
tracked
るーにゃ@xlwnya
In previous builds, I could change folding direction of the knees and elbows by specifying the IK Pose layer.
Avatars with and without the IK Pose layer behave the same in current build. It has no effect.
I'm using the IK Pose Layer from https://xiphia.booth.pm/items/2783859.
This IK Pose controller makes the knee folding direction slightly inward (in FBT).
However, in current build, it does not seem to work.
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るーにゃ@xlwnya
This bug seems fixed on 2021.2.3(open-beta). Thanks. I'm waiting for release.
せふ ‹SEF›
このバグの修正にはどれぐらいの時間が必要ですか?
可能な限り早い修正、もしくはロールバックを望みます。
Ruuubick - Designer
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tracked
るーにゃ@xlwnya
Break IK Pose controller I used on screenshot3: https://drive.google.com/file/d/1KTZN99naAW2tUcelQ3lYUjqpi-2vJq3N/view?usp=sharing
るーにゃ@xlwnya
Here is screenshots of knee folding of avatars with different IK Poses.
screenshot1(default IK Pose): avtr_ecd60a3a-e5b2-472b-a213-c31822ba1951
screenshot2(AV2FemaleLikeIKPose from booth): avtr_18f1e410-173b-4f55-a577-ea4936d9474d
screenshot3(completely broken IK Pose I created): avtr_e7bf2b58-bd46-4bdc-ab04-30caaa59a540
screenshot4: Unity preview of broken IK Pose I used in screenshot3. I think this IK Pose should destroy IK completely.
All avatars are behave the same. It should behave different.
Screenshots taken in 2021.2.1p2 [1093] with Valve Index(HMD & controller) + FBT(Vive tracker 2.0 x3).
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