Unity InputFields can be set to ContentType "Password" to make the entered text show as ★★★★ while still holding the actual text. This worked fine so far. When using the new VRChat Keyboard to input text, Udon now reads ★★★★ instead of the actual entered text, making it unusable.
★ means * but I don't know how to escape this char here to avoid that Canny goes into full markdown mode