Jump and Mic buttons both recognized as "Jump" in Udon
tracked
yoshio_will
Input.GetButton("Jump") returns both the Jump and Mic button inputs, so Udon programs cannot determine which button was pressed.
More specifically, I want to determine whether the Left Controller A or Right Controller A button was pressed on an Index controller (the Oculus A and X buttons are also similar), but no binding settings in SteamVR allow this.
I think these inputs should be distinguishable.
Log In
StormRel
tracked