Currently in maps like the great pug, the black cat, and presumably any map with pickupables at random points, objects start rapidly shaking and firing directly through walls and spawning back where they should be, causing collisions and causing massive lags/servers to hang. This is a major issue as its not just a one map bug, it's a bug with how items are reacting in any map, some maps have it worse however. You can witness this bug yourself by standing in one of the maps I mentioned and it'll happen 60% of the time, or just hang out in other maps for longer.
Once a map hangs, the only way to fix it is to hop worlds or hope it stops, but usually if it stops it happens again after a short while, a good indication its happening is if you see the objects suddenly fading in and out like a blinking effect against walls.