Saved FBT calibration breaks on some avatars
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Rantis
Ever since the last update a lot of avatars that previously worked with fbt need to be manually recalibrated when being switched into to work properly, I've had other people clone the affected avatars and experience the same bug. I suspect it has something to do with a constraint being on the head.
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Dexvoid
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Dexvoid
needs more information
We've just released version 2024.4.1p2 of VRChat (build 1535). Please can you check if this issue is still triggering for you in this version and report back here?
Rantis
Dexvoid I can confirm its still an issue
I have fixed it on the avatar side if it helps give some insight into where the problem may be.
I have a position constraint on my head that moves it down to the chest as an animation that runs as soon as the avatar loads with no delay. I do this to effect where the voice emits from.
I fixed it by having the animation transition wait for 3 seconds before firing.
Dexvoid
Rantis: Could you please upload the original avatar privately and add its avatar ID here for investigation?
Could you please also consider sharing your video again? Your Discord link below is no longer valid.
Rantis
Dexvoid
Heres one I havent updated yet
avtr_a45f1ffc-bc99-4793-9889-e8de57370029
The video
RuneFox237
I encountered something similar if the constraint is moving the head bone. My two headed avatar moves the head bone based on which head is speaking and upon loading in it would move the whole avatar over so that the head bone was aligned w/ my headset but that would unalign the rest of the body. Never checked to see if recalibrating fixed it. I fixed it by just forced the headbone back to the center position on load.
StormRel
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