SDK upload and avatar server processing disagree on physics collider count
complete
d v l
PC version of my avatar avtr_e2f46107-6f79-4703-b26d-65655a1d1fcd has two physics colliders: a trigger for a seat on the shoulder and another one for collider flight.
When uploading the avatar, the SDK builder window says the avatar has only 1 physics collider. However, in the game the uploaded avatar will have 2 physics colliders in the avatar details making my previously good ranked avatar now a medium.
It looks like the SDK ignores colliders in regards to performance ranking if the same object has a VRC station script on it but server processed avatar ranking doesn't do that.
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euan
complete
Thanks for the report, a fix for this is now deployed and the avatar mentioned has been reprocessed. Any other avatars affected by this will be automatically reprocessed in the next few weeks but if you have any other avatars impacted you want fixed sooner just mention the ids here and I'll manually queue them for reprocessing
d v l
euan woah, that was fast! Thanks! Please also queue this one up for reprocessing avtr_6258c14a-83b6-42e9-bf54-f04f019f2f84.