This broke worlds that depend on this API, making them completely unplayable since this throws a "Object reference not set to an instance of an object." exception and halts the executing Udon component.
Note that this is only affecting VR users only.
The error is originating from inside the setter of "VRCCameraSettings.CullingMask":
'VRCSDK3RenderingVRCCameraSettings.__set_CullingMask__UnityEngineLayerMask__SystemVoid