In worlds with player voice control features (such as transceiver functions) from UDON, issues are occurring at random intervals with players' voices or sounds emitted within the world.
Specifically, distant players' voices may sound unusually loud, audio may appear extremely skewed to one side, or conversely, players standing right in front of you may be inaudible.
Rejoining the world temporarily fixes this issue, but it does not provide a permanent solution.
We have observed this symptom even in worlds that previously had no such problems.