Web Panel is too bright
closed
uuupa
Photos and texts on Web Panel is too bright(whitish). It seems that it's about Gamma that you fixed on Video Player before. I think that it should be corrected using the value 1/2.2 = 0.4545.
*I think this is not about lighting nor skybox on Unity
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Aev
closed
naqtn
I found Coherent UI for Unity3D has "Compensate gamma" option.
This issue might be caused by mismatching this option and expecting color space of VRChat world.
owlboy
naqtn: This was turned on previously. But in a VRC update following the application of this, it caused web panels to break and turn white. (As far as I remember)
uuupa
Temporary solution:
Make another quad for a duplicated material(*). Use "De-gamma(1 / 2.2)" shader for the material.
Place the quad the same size as the original Web Panel and place it on slightly forward than the original Web Panel. Remove the collider of the quad to click the Web Panel located it's behind.
*Because Web Panel automatically change it's shader "Unlit" when it published.
owlboy
uuupa: Can you please elaborate on what you mean by "Use 'De-gamma(1 / 2.2)' "
I am not a shader writer, but this sounds like you are telling people to write a shader. Would you mind sharing the full shader?
Also, this is far from temporary. :P
uuupa
owlboy: Hi, I'm not a shader writer too. but I could modify the default shader. It may be wrong but it works enough. https://github.com/UUUPA/Degamma/blob/master/Degamma.shader
owlboy
uuupa: Thank you!!